Sonic Origins developer ‘very unhappy’ with finished product, blames Sega

Image: Sega

One of the developers Sega hired to work on Sonic Origins all but disowned the finished product in a Twitter thread posted in the evening of the game’s launch day.
Simon Thomley, a developer for Headcannon, acknowledged that there were ‘issues in what we gave to Sega,’ but added that what Sega’s developers did with that code afterward ‘introduced some wild bugs’ that they’re getting blamed for. Headcannon assisted primarily on the remaster of 1994’s Sonic the Hedgehog 3 & Knuckles.
‘We were outsiders creating a separate project that was then wrangled into something entirely different,’ Thomley said.